Aging Monsters Battle
Introduction
Welcome to Aging Monsters Battle, a captivating journey through an elemental world of ever-evolving creatures! In this thrilling adventure, you'll raise powerful monsters from the moment they hatch, guiding them through epic battles and nurturing their growth as they age.
Your monsters, born from one of the four elements – Earth, Air, Fire, or Water – possess unique abilities and strengths. With each battle they win, they grow older and wiser, but beware, for time is a double-edged sword. As your monsters reach the end of their lives, they pass on, leaving behind an egg containing a new, slightly stronger monster, destined to carry on their legacy.
Embark on a quest to climb the ranks of treacherous arenas, facing off against formidable foes in elemental clashes. Only by mastering the art of hatching and training will you be able to outwit your rivals and achieve ultimate victory.
In the world of "Aging Monsters Battle," survival is fleeting, and triumph belongs to those who embrace the cycle of life. So, gather your courage, hatch your first egg, and begin the ascent toward glory. The fate of your monsters is in your hands – are you ready to seize destiny?
Controls
Click -> to select new monsters.
Drag & Drop -> to position them strategically.
Disclaimer
All assets except the following ones were created by either Diadas or Fennrix.
Assets bought or available for free were: sound effects (BOOM & other vendors), some particle effects (Epic Toon FX), font (Blockhead) & icons (icons8).
The music was inspired by Overwatch & Pokemon. However, it should not infringe copyright as it is still an original composition in it's structure, notes and rythm.
Challenge "Flash Revival": We tried to bring the vibe of "Dragon City", an old flash game on Facebook back by combining it with several casual game mechanics.
Team
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (3 total ratings) |
Authors | diadas, Fennrix |
Genre | Strategy |
Made with | Unity |
Tags | 2D, 3D, arenas, eggs, hatching, Monsters, Singleplayer, trainer, Turn-based |
Average session | A few seconds |
Languages | English |
Inputs | Mouse, Touchscreen |
Development log
- Jam Version #2 (Balancing)Apr 26, 2023
Comments
Log in with itch.io to leave a comment.
Game is great I clear 11 level but i fill a big mistake healthbar is not user friendly. if ignore this game is super
Very enjoyable game, great work !
A huge plus for the interface and the music, which indeed reminds me a lot of a Pokemon game!
Fun! I like the concept. Might need more balancing. I found putting Earth at front and wind at back was a winning strategy.
Enjoyable, and looks great.
Once I found a good strategy, it was fairly simple to win: get 2 air creatures, and some earthers as tanks. Later can replace earth with water as well, and add another air for huge damage.
i really dislike the difficulty curve but the idea and gameplay is there! awesome job!
Thank you for playing and your feedback! :)
Do you have a specific arena that you found too easy or hard?